A collaboration of the solvedStudio ———————————————————————————— Want to become part of the official beta tester team? https://scratch.mit.edu/discuss/topic/217441/ ———————————————————————————— Controls: -'arrow keys' | 'W, A, S, D' to move -'spacebar' to attack | if activated in menu: 'mouse click' to attack - hold 'S' and then attack for special attack - costs 2 SP for the knight/ 1 SP for the elf -'Q' or 'arrow key down' to activate shield ———————————————————————————— Skills: health | increases hp recovery rate speed | increases the walking speed defence | increases the chance of parrying an attack strength/archery/magic | increases the damage dealt ———————————————————————————— Currently working on this project: @solved @PaulRHJT @Bip901 @Atom_Scratch @mooseman24 @CodeDelta @QuantumSingularity ———————————————————————————— Original text engine by @djpro ————————————————————————————
v0.18.2 - The Map Drawer Update! I got the regDir part of the map drawer working. This part of the code was unused because I wasn't able to fix in the past. However, it is now used while not running smooth screen updates. This means another step to get the game running with less lag. I decided to disable the option "smooth screen updates" by default. We might want to ask the player after clicking 'play' how strong his computer is in the future.