*Fixed, for now. Still don't know what caused that bug.* Fight to the death! You have sixty seconds to lower your opponents HP through attacking him. After sixty seconds, the person with the most HP wins. Controls (red) [blue]: Left/Right: (A/D) [left/right] Jumping: (W) [up] Blocking: (S) [down] Punch: (F) [4] Rock throw: (G) [5] Kick: (H) [6] Knee: (T) [8] Tips: - To use the powerful knee attack, you must be in the air! - Try jumping over kicks. - Use rock throw then jump for extra distance! - Blocking only halves damage. - Blue uses the numpad! To-do: -Bug fixing [WIP] -Optimization [WIP] -Title Screen -Switch to vector images [WIP] -More fluid motions -Background -More attacks -Balancing -Elements -Combos -Taunts -Sudden Death -Sounds [WIP] -Music [DONE] -Rename variables [DONE] -Options [DONE] -Identical icons [DONE] -Better sprite placement [DONE]
Original creators: - Matthew Porietis - Coder/Game design/Icons - Michael Drewry - Game design/Sprites/Win screen - Harrison Stewart - Game design/Health bars/Icons Music used: Fat Cat Shuffle by Savant Other sounds: Minecraft and random google searches. Changelog: 12/1/2013 [v1.4] - Fixed options, added TURBO MODE, optimizations. 11/30/2013 [v1.3.6] - Hover icons for options menu. Need to fix them, but it's a start. Also started Turbo Mode. 11/28/2013 [v1.3.5] - New options menu/sound icons. Added time limit toggle. 11/24/2013 [v1.3] - Started options/sounds & added music. 11/23/2013 [v1.2] - Bug fixes/optimization and code cleaning. New shields. Prepped SFX. 11/22/2013 [v1.1] - Bug fixes & Better instructions. Started Vector images/optimization 11/21/2013 [v1.0.1] - Updated icons & a bit of optimization 11/19/2013 [v1] - Released