To use: -Transfer the cloud engine sprite to the project you want to use. -Use the provided custom blocks to make your game! Don't know how to use the blocks? Here's a list of all that you should learn how to use! BRIEF BLOCK-HELP SECTION: -Encrypt: Sets the variable "encrypt" to the numerical coded form of a text/number strand so that it can be used in a cloud variable. -Decrypt: Sets the variable "decrypt" to the text/number form of the numerical strand (cloud variable). -String (t) end (e): Takes text and "strings" it (spacing=e) into the list "String". Example: "String (Hi!:How:are:you?)" end (:)->LIST_STRING: 1(Hi!) 2(How) 3(are) 4(you?) NOTE: This is useful in the case where you want to edit cloud data that is already in the project...it can be used in conjunction with the "Prepare for cloud variable (t) end (e)" block to do so. -Prepare for cloud variable (t) end (e): This block takes a text strand and converts it into a value that the decrypt function can properly determine when in the cloud variable. That's just about all the necessary blocks! Need help? Ask away in the comments!
This is one of my ancient projects. It has been reuploaded just because why not? Original notes: -------------------------------------------------------------------------------------------------- This is a cloud engine I have developed to make the development of your multiplayer projects to be easy! I will try to update this once in a while to make it even more user-friendly, but for now, this is what I got...xD Go ahead and use it! Just remember to give credit!