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3d Terrain Generator Alpha 12

RArandomgamemaker•Created November 17, 2013
3d Terrain Generator Alpha 12
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Instructions

Shift-click the green flag in the upper right to switch to turbo mode. Click 'Generate' to generate a new small 3d terrain Click 'Redraw' to redraw the terrain. Click 'Rotate' to rotate the terrain counter-clockwise 90 degrees Click 'New Map' to generate a new large random world, and make a map of the area, with different colors representing different elevations. Click 'Hide Controls' to show/hide the controls Adjust 'Layer' to show different layers of the terrain (changes applied when you click redraw) Adjust 'Season' to change the season (changes applied when you click redraw). This may not necessarily have any effect. Everything else is randomized.

Description

This version is outdated. Go to my profile to see the latest version. This is a 3d terrain generator I'm working on that is made entirely up of cubes. I'm not trying to remake Minecraft; my only goal is to get a good and eventually realistic terrain generator. Please leave suggestions in the comments, and any bugs that you see. Known bugs: Floating leaves sometimes appear The redraw button removes rotations The tops of things sometimes get cut off New in Alpha 12: A new height-map generator for much more realistic terrains The map button now generates a smaller map, so it is much faster Easier to read display for season Removed Climate indicator because it wasn't obvious how to interpret the number it showed Removed grass underwater Lowered the water level in deserts Changed the probability of a cactus appearing in a desert Cleaned up scripts Features for later versions: Make deserts not based on climate Sand, rocks, and clay, underwater and near water A seed for the random number generator Smaller blocks, larger terrains More realistic-looking blocks Taller and more realistic trees, and more types of trees More plants Rocks above ground Rivers and waterfalls

Project Details

Project ID14391448
CreatedNovember 17, 2013
Last ModifiedNovember 30, 2013
SharedNovember 27, 2013
Visibilityvisible
CommentsAllowed

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