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Quadralateral Shading Engine

MAMathWizz•Created November 18, 2010
Quadralateral Shading Engine
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Description

I made it a adjustable! The more the steps the better it looks but the slower it is. ORIGINAL NOTES: I found a way to shade quadralaterals! Yesterday night I was thining about scratch for some reason, and the idea popped into my head. So I scrounged up my knowlage of algebra, particaularly graphing lines, and wrote it donw on paper. This project is essentually based on the equation Y=MX+B. I won't try to explain my notes, they are in the background of the project. Click and drag the vertecies.

Project Details

Project ID1424113
CreatedNovember 18, 2010
Last ModifiedNovember 18, 2010
SharedNovember 18, 2010
Visibilityvisible
CommentsAllowed

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