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The Binding of Isaac - Tearful Fighter

KIKingHerobrine876•Created January 28, 2017
The Binding of Isaac - Tearful Fighter
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Instructions

A simple TBoI styled boss battle engine. Why not remix with your own ideas? CONTROLS: WASD: Move Arrow Keys: Shoot tears in the direction you're pressing (i.e. up arrow shoots up, left arrow shoots left, etc.) OBJECTIVE: Defeat the boss to win. Shoot tears at it to deplete its health. However, the boss will attack back in different ways, so you must attack while also dodging the boss's attacks. If the boss's HP reaches 0, you win. If your HP reaches 0, you lose.

Description

CHANGELOG: - 20/03/17, 15:50: Fixed the 'green champion lag' issue I had when testing the game. The green doomer's behaviour has been modified; it now performs 3 attacks before teleporting and moving. Before this update, it did not teleoprt or use the purple tear attack and it attacked more frequently, leading to lots of lag if it used a particularly hectic attack more often. - 19/03/17, 17:56: Added a thumbnail. If you remix this project, you should replace the Tear Doomer's name and graphic with that of your own boss. - 19/03/17, 16:47: Added Champion support. Champions in TBoI are special variations of enemies and bosses that behave differently to their regular counterparts. 3 different champion variants have been added to the 'Tear Doomer' example. These variants change the colour of the boss and most projectiles, as well as adding some slightly altered behaviours. Been a while, huh? Truth is, I've been busy playing the real TBoI: Rebirth for some time, hence my inactivity during that time. Since then, I've been looking around at some TBoI projects here on Scratch and I decided to make my own. For this one I went with an 8-bit-ish feel, much like I did with Super Fantasy. The music was composed in Famitracker's 2A03 chip and the sprites were coloured using the NTSC pallete for the NES. Credit to some Cave Story project for the explosion scripts. (I forget the creator's name) You may remix this project however you wish, so long as you credit me for the engine. The Binding of Isaac is owned by Edmund McMillen and Florian Himsl.

Project Details

Project ID142378886
CreatedJanuary 28, 2017
Last ModifiedMarch 20, 2017
SharedMarch 19, 2017
Visibilityvisible
CommentsAllowed