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Ms. Pac Man

PRProgramming_Master•Created November 9, 2013
Ms. Pac Man
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Instructions

Press 1 to start and use the arrow keys to move Ms. Pac-man DEBUG KEYS (when level is in progress): T = show ghost targets P = pause game (press P again to resume) R = rack test (jumps to next level) L = jump to specified level G = show underlying grid data (press G again to resume) remaining bugs/work: - there's no game demo during the initial "attract mode" - ms pacman can go through ghosts - ghosts sometimes go off map - ghosts may still look frightened when they kill ms pacman just as the frightened cycle times out - when several ghosts occupy the same space as ms pacman, the order that ghosts will be eaten or kill ms pacman is not ranked by distance yet - ghosts sometime go out of map boundaries and travel across map lanes - movement of ghosts is jumpy - ghosts frightened time is not correct - ghosts don't leave monster pen correctly - timing and characters visible during level transitions needs adjusting - add remaining levels - add bonuses - add dot eaten sound change when just a few dots remain - Improve keyboard handling at intersections to avoid rapid direction and costume changes - ghosts can't always find monster pen on later maps - add ghost target debugging option

Description

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Project Details

Project ID14087708
CreatedNovember 9, 2013
Last ModifiedJanuary 30, 2015
SharedDecember 5, 2013
Visibilityvisible
CommentsAllowed

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