Arrow keys to move, Z to jump, C to spin attack, Up arrow to interact with things and scroll through text, R to commit suicide, and X to run. Currently working on a "tick" system, so it won't lag as much. Updates: ✱Spring Plains' theme is "Happy Birthday" from Gimmick! because I like that song. ✱Another Dimension's theme is "Electroman Adventures" from Waterflame/Geometry Dash. ✱Speedy's House theme is back to what it originally was. ✱ I uploaded the walking animation and new sounds, plus a ground sensor for animation purposes. ✱I may have to break this project into parts, because I'm close to reaching the maximum amount of data allowed for projects. I apologize for any lag issues. After all, this is gonna be a HUGE game.
The spin and twirl animations still don't work. I just made this because #yolo HUGE thanks to @cobraguy for the physics template, it's really hard to make a platforming engine without Speedy going crazy. And another big thank-you to @scratchU8, he's the one who inspired me to make a game in the first place. =Bugs= -The spin and twirl animations don't work. -Sometimes Speedy gets stuck in the ground. -Speedy's jump animation doesn't stop for a while -It's hard to read the first note (the one with the red pin) in Level 1. -One word: Minecra.