Each of the sliders can be dragged in the player, and the other slider will compensate for the movements of the other so they stay equal in total value! /// USE TURBO MODE! /// Also, I know that the blue slider has a two-point higher range than the red slider. If you know how to debug that, please tell/show me!
This is for a game I'm working on with Emuwrath. By the way, if this seems simple, let me tell you the main roadblock for me: Getting the sliders to know when to move to match the variables and when to set the value of the variables. The actual number-equalization wasn't very hard. And if that makes no sense, then you must not be one of those people thinking, "That seems simple!" :)