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Platformer Base

LUlumityer2d•Created November 7, 2013
Platformer Base
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Instructions

This is a alpha version of a platformer that may be made by Bitmap Productions. Arrows to move, Space to jump, Up to climb up edges, Space and down to climb down edges. For now, the doors are unfuntional and will kill you. That's it. I'm turning this into a real game. FOR BITMAP------------- To make a easy platformer, I made this engine. It has only 1 ground sprite, but it clones so you only have to input one "touching" block instead of "touching ground1 or ground2" etc... The platforming doesn't have wall or head detection to make a more detailed world. This is actually the first game where I didn't change the size of the ground to 200% or something, making the world environment look about 200%

Description

Programming by me Music by Disasterpeace Art concept and inspiration from FEZ The stand and run animation is from fez, but I couldn't find climbing and jumping animations so I made them myself. Also this is made by a 11-13 yr old so don't judge. UPDATE LOG added start screen Added cube bit HUD Added floating effect to cube bits Added indoor worlds, no backgrounds yet.(still really buggy) Added cube bits Doors now work, but there is (as of now) no inside worlds... the player can blink!!!

Project Details

Project ID14030121
CreatedNovember 7, 2013
Last ModifiedNovember 8, 2013
SharedNovember 8, 2013
Visibilityvisible
CommentsAllowed

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