This is a remix of Fruitcraft, one of the example projects. I translated it to Esperanto. It is an experiment: If you don't know anything about Esperanto, try to play it nevertheless and tell me in a comment, how it worked and if you understood anything. If you speak Esperanto, please check my translation and give me a feedback. I am just a beginner.
Ĉi tiu estas remikso de Fruitcraft, projektekzemplo de Skraĉo, kiun mi esperantigis. Estas eksperimento: Se vi konas nenion pri Esperanto, provu tamen ludi ĝin kaj skribu al min en komento, kiel ĝi funkciis kaj ĉu vi komprenis ion. Se vi parolas Esperaton, bonvolu kontroli mian tradukon kaj doni komenton al mi. Mi estas komencanto. ********************************** Original comment: Enter the world of Fruitcraft! Use the arrow keys to move out of the house and into town, where you can pick up some really big fruit. Then go into the Fruit Place for a reward! This game makes use of the lists feature, new in Scratch 1.3. Each time you pick up a fruit, its name is added to a list representing your inventory. When you visit the fruit place, the fruit person can tell if you have gathered enough fruit by checking the list length. If you have some fruit, he reads your inventory to you, then gives you the fruit platter. Can you modify this RPG to make it more fun? You could try adding more fruit, changing the backgrounds, adding more places to go, or adding new characters like animals that try to eat the fruit before you can get it. You could even change it to make it about vegetables. Thanks to Wodunne for creating this project!