This game's concept is based off of that of one of Ragdoll Software's games called "stealball." The opjecttive it to keep the ball on your color for as long as possible. The 2 player button turns on and off the 2nd player AI. Player1 movement= Arrow keys. Player2 Movement=W,A,S,D Sound FX courtisy of Scratch and the Music is courtisy of Lucas arts. The rest is courtisy of me. (and all the people I have learned from) What is new in 1.5? The biggest thing that is new is the ball's physics. I completely earesed the old physics and created a better less glitchy engin.(this engin is not based on someone else's idea, like the original Garbal.) The second bigest change is the player's physics. I didn't completely wipe out the code, as I did with the ball. Rather, I edited and added code so that the players now include: -Better gravity that works all of the time. -Smooth acceleration and decelleration. -An entirely new AI (I wiped out the old one and replaced it with a more intelligent, more intersting AI.) - A win, lose. In the original Garball, no one could win. However, In Garball 1.5, if any player reaches a score ratio higher than that alloted, they will win. -The timer(which is new) also effects who wins. - You can keep playing no matter who wins. Dont' forget that the green flag restarts and the red flag stops. Post your high scores!(and time)