Re-making Diep.io. This time with pen. CONTROLS Press k to level up. Press i to level down. Press x to go forwards a class. Press z to go back a class. Press q to spawn a shape. Press c to toggle auto spin. Press o to make arena larger. Press p to make arena smaller. Press u to toggle advanced game info. Press j to toggle simple info. Waiting List - Max 5 1. @Koulatko 2. @PS3_33 3. EMPTY 4. EMPTY 5. EMPTY Waiting List for tanks with unadded features. - Max 5 1. @WisestMiner888 2. @SconeFTW 3. EMPTY 4. EMPTY 5. EMPTY Submission rules: 1. No tanks with large amounts of cannons shooting at different times. They are a pain to code. 2. Tank features must be in actual game. If they haven't been implemented into mine, but are in the actual game, you will be put onto a special waiting list. 3. Custom colors are only allowed if they are accessible by pressing E a few times (in game). Exceptions may occur. 4. Be descriptive. The more information, the more likely it'll be what you want. For example, I'd prefer "Can I have a destroyer, except it has three barrels spaced around like a Tri-Trapper's?" over "Gimme a destroyer with more barrels." Pictures are best. 5. If you want me to design you a tank, put in "-Custom-", without the quotation marks.
- - -| 1-2-17 | - - - -Reduced lag. - - -| 1-1-17 |- - - - @Qasim400 now has their own tank. If you are Qasim400, press L to use it. - Happy new year! - - -| 12-30-16 |- - - - LVL 140 - Finished Mothership - - -| 12-29-16 |- - - - Mothership currently in progress. - Pressing K as a Mothership whilst level 45 will make you level 140. - Now using @majorscripter15's analytics engine, BigData. - Level based FOV increase is less extreme. - Added Bosses - The Defender hasn't earned its auto turrets yet. It will when I finally get around to adding auto tanks. - The bosses don't exactly do anything besides sitting around and slowly spinning. - Improved the Nuke tank. - @thebfdis now has their own tank. If you are thebfdis, press L to use it. - - -| 12-21-16 |- - - - Updated instructions. - - -| 12-17-16 |- - - - K now increases level. - U toggles game info. - J toggles basic info. - - -| 12-16-16 |- - - - LVL 45 - Added Factory - Username now shows ingame. - Fixed Predator not shooting correctly while zoomed. - @majorscripter15 now has their own tank. If you are majorscripter15, press L to use it. - - -| 12-14-16 |- - - - Fixed a bug with the rendering the arena borders. - - -| 12-9-16 |- - - - randomsomeone's nuke tank is even better at crashing the game. - Upgrade points available now coincides with level. - Lowering level will actually take away upgrades if you have more than you should, starting with movement speed. - - -| 12-8-16 |- - - - Name of tank shows on level bar. - Added level and score bars. Currently do nothing. - Added levels. Press U to level up and I to level down. - Added tank size. - Redid the trapezoid barrel renderer a bit. - @TheAwesome150 now has their own tank. If you are TheAwesome150, press L to use it. - - -| 12-7-16 |- - - - Added stat maximizing; press M+[Number of desired stat] to maximize it. Release M first. - Added stat maximization notifications. - Stats now hide automatically. - Stat point number now hides if less than two. - Movement speed now affects your tank. - May need to work on polygon collisions; full movement speed allows you to plow straight through an Alpha Pentagon. - Body damage now affects your tank. - Bullets now always have a slight spread. - Not gonna code in the reload stat yet, as I would need to significantly redo the way tanks fire. - Traps now collide. Yay! - Bullet speed now affects drones and bullets. - Bullets now have penetration. - Bullet pen now affects bullet penetration. - Bullet damage now affects bullets, drones, and traps. - - -| 12-6-16 |- - - - Drones now collide with eachother. - Added stat upgrade menu. - Currently stats do nothing and the menu doesn't hide. - I actually made it auto generate a slightly lighter color when you hover over the upgrade button instead of just using a color palette. - - -| 12-5-16 |- - - - LVL 45 - Added Necromancer - @BeefyDuckVtwo now has their own tank. If you are BeefyDuckVtwo, press L to use it. - - -| 12-3-16 |- - - - @randomsomeone321 now has their own tank. If you are randomsomeone321, press L to use it. - @JDJacob now has their own tank. If you are JDJacob, press L to use it. - @gottagof now has their own tank. If you are gottagof, press L to use it. - - -| 11-28-16 |- - - - Added FPS counter. - @-Alter- now has their own tank. If you are -Alter-, press L to use it. - Changed looks of debug info. - - -| 11-28-16 |- - - - LVL 45 - Added Streamliner. - To attempt to reduce lag, shapes no longer render or apply physics whilst offscreen. - Improved debug info, press k to show. - @Stickman_king_28 now has their own tank. If you are Stickman_king_28, press L to use it. - @Darkpuppey now has their own tank. If you are Darkpuppey, press L to use it. - @MoonstarTehKitten now has their own tank. If you are MoonstarTehKitten, press L to use it. - Unfortunately, I wasn't able to get the "un bano" working, so I did something just as stupidly pointless. - - -| 11-26-16 |- - - - @JulianIs6 now has their own tank. If you are JulianIs6, press L to use it. - @Dimas5000 now has their own tank. If you are Dimas5000, press L to use it. - Increased recoil of Destroyer, Annihilator, and Hybrid. -Minor bugfixes. - - -| 11-25-16 |- - - - Shapes now collide with map border. - Shapes will spawn around the map now, not around you.