A collaboration of the solvedStudio ———————————————— Currently working on this project: @solved @PaulRHJT @Bip901 @Atom_Scratch @mooseman24 @CodeDelta ———————————————— Original text engine by @djpro ———————————————— Controls: -'arrow keys' | 'W, A, D' to move -'spacebar' to attack | if activated in menu: 'mouse click' to attack -hold 'S' and then attack for special attack - costs 2 SP for the knight/ 1 SP for the elf -'Q' or 'arrow key down' to activate shield ———————————————— Skills: health | increases hp recovery rate speed | increases the walking speed defence | increases the chance of parrying an attack strength/archery/magic | increases the damage dealt ————————————————
Bug-fixing build v0.13.7 changelog - mouse effect stamping will deactivate if the frame =/= game - fixed bug where GUI bars would remain visible in quest menu - fixed bug where skillpoints above 9 did not display properly - added dialogue to explain traveller quest is not complete yet - centered creature_box item costume - updated saving script to support up to 99 creature cards - improved error reporting of saving script - attempted to fix GUI bars that kept displaying some HP when they were supposed to be empty - centered shadow creature menu text - improved creature summon animation - summoned creatures will no longer teleport to the player - summoned creatures will not be visible if they are too far away - added list with item names and description (see inventory) -- used to fetch item names in inventory and trading menu -- if item descriptions are switched off, the item name is still visible - the shop now sells magic potions to the mage - speed & health potions now respawn in shop (every 30 seconds) - fixed summoned creature walking animation - edited epic card costumes to show increased stats - attempted to fix bug where equipment would not update properly - attempted to fix bug where summoning animation did not play