Adjust the variables. Press Space to get a tour of 100 patterns that only involve two orbits. Press Z to get a tour of 5000 patterns that only involve two orbits What each variable represents: 1, 2, and 3: The orbit speeds of each point, respectively. 4, 5, and 6: The orbit radius of each point, respectively Quality: The 'smoothness' of the graphic. Rest are self explanatory NOTE: If you set a variable 1-3 to 0, set the corresponding variable in 4-6 also to 0.
Note: Low quality generates some cool results. It's worth a try. Some nice # combos @thedotmaster - 53, 49, 97, 30, 60, 30, 2, 1, 79, 39 @Dimald - 10, 100, 100, 55, 55, 35, 1-4, 10, 65, 50 @Dimald - 100, 49, 1, 30, 60, 30, 3, 1, 59, 50 Wreath - @thedotmaster - 100, 1, 1, 30, 45, 30, 2, 1, 45, 45 @Dimald - 23, 0, 1, 30, 60, 30, 2, 2, 59, 50 @thedotmaster - 8, 0, 1, 30, 60, 30, 2, 7, 92, 10 @thedotmaster - 88, 1, 1, 30, 60, 30, 1, 2, 0, 60 @thedotmaster - 7, 1, 100, 12, 100, 65, 10, 2, 26, 70 @thedotmaster - 88, 1, 1, 83, 34, 30, 2, 2, 34, 45 @thedotmaster - 13, 7, 1, 30, 70, 20, 5, 5, 80, 35 How it works: This project simulates 3 points. Point 1 orbits the origin. Point 2 orbits Point 1. Point 3 orbits Point 2. Only Point 3 is rendered. You could do this with an arbitrary amount of points, but then it would just look random.