We will be working with parallel programming, essentially having two behaviors running at the same time. This is somewhat similar to your previous dance routine, however this time you will focus on moving your sprite to specific locations on the baseball diamond while animating it to make it appear as if it is running. If you complete this quickly, try to use your understanding of broadcasts to time additional elements such as a baseball coming in from the pitcher's mounds, the sprite swinging a bat and running around the bases, or even adding a cheering crowd that shows when the sprite scores. Be creative!