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3D Engine Update

WAwarren_jimbobson•Created November 26, 2016
3D Engine Update
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Description

E to fire R to reload Arrows to look Changes from my old engine: Size is now determined by the Y position of the object Extended distance code Partial Physics support Compass Camera roll Runs at a steady 30 FPS Changes from my old Weapon base: Selectable fire modes Reloading is no longer automatic Weapons can be holstered before drawing the new one Dynamic muzzle flash Animations are pre cached to fix slow animations Sounds are pre cached to fix freezing

Project Details

Project ID132819671
CreatedNovember 26, 2016
Last ModifiedDecember 15, 2016
SharedNovember 26, 2016
Visibilityvisible
CommentsAllowed