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Sonic in Green Hill Zone

OUOutertoaster•Created November 25, 2016
Sonic in Green Hill Zone
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Instructions

Up: look up Down: duck Left: move left Right: move right C: jump Uses Sonic 1 controls, so no spindash or peelout.* Non infinite, randomly generating world. Please don't complain about it There is no end post, rings, badniks or anything else -------------------------------------------------------------------------- GHZ is overrated and overused More/old versions; - https://scratch.mit.edu/projects/124755698/ - https://scratch.mit.edu/projects/129342137/ *also no actual sonic physics because this project is not much more than a sprite swap.

Description

Credit to @griffpatch [NOTE] Be warned that this may be glitchy due to scratch 3. I only keep this for archival reasons. (THIS IS ABANDONED AND WILL NEVER GET UPDATED, REMIX AND MAKE THE CHANGES YOU WANT TO SEE) [NZ LOCKDOWN 2021 UPDATE JUST FOR FUN] - background is now animated - some performance and graphical bug fixes - made sonic faster - level is probably longer [Final-er Update] Dec 19 2019: Small lag reducing update FINAL UPDATE(No longer worked on): gave sonic his walking animation instead of run, added jump sound {everything that was written below here is now irrelevant and has been removed}

Project Details

Project ID132752545
CreatedNovember 25, 2016
Last ModifiedFebruary 8, 2025
SharedNovember 25, 2016
Visibilityvisible
CommentsAllowed

Remix Information

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