The golden apples give you score, you walk over them to collect them, the larger gold gives more score than the smaller, the bomb breaks cracks and reveals hidden areas, the key opens treasure chests the button breaks force-fields, the force-fields teleport you back and the star will eventually take you to the next level. CONTROLS: Mouse to move, 1 to use bomb,2 to use keys and space to collect the contents of open chests. The mystic diamonds will be required to complete all levels. 3 to use a Mystic Diamond. -------------- Silphaer --------------
BUGS INTENDED TO BE FIXED BY THE END OF BETA: IMPROVEMENTS AND ADDITIONS INTENDED FOR THE END OF BETA: *Levels 2 and 3 *Better textures *Pits *Arrow traps *Water sounds *Cracks to fit better LOG ALPHA: *Shared project *Added player (the texture looked like a black square at the time) *Added score (the texture looked like pink squares at the time), buttons force-fields and stars *Improved texture of score (the texture was now that of a gold nugget) and player, added larger gold nuggets. *Added animation for player, added keys, bombs, cracks, hidden rooms and treasure chests *Added various sounds, Mystic Diamonds and better background texture *Added open chest texture BETA: 0.1: *Path is know an earthen colour instead of plain white *Added levers (well only one for now), a second button and more force-fields *Added broken machine which is fixed with a Mystic Diamond *Changed score texture *Space needed to use buttons and levers *Improved player animation *Fixed bug where score nearest cracks could be picked up twice. *Added a Death-forcfield