DRIVING CONTROLS: Up / W - Accelerate Down / S - Decelerate / Brake Left / A - Turn Left Right / D - Turn Right P - Debug Mode
Welcome to Driving Simulator! Ever wanted to know what it's like to drive? Then you should try this! >> CHANGE LOG: * Bugfixes to be tackled tomorrow. I already see a few! v0.1.8e (October 20th, 2014) > Separated the car health script from the deterioration script to make it update the car's health more instantaneously. > Made the car health determine whether or not a car would be unable to be driven (at the 0 level for car health). v0.1.8d (October 20th, 2014) > Added a background switcher to change tracks("O" key). > Added car mover when switching backdrops. v0.1.8c (October 20th, 2014) > Adjusted how the car collides with objects. > Added car deterioration, based off touching things. > Came up with equation to change deterioration and the health of your car, dependent on prior car health. > Changed the spawn location to a parking spot. > Modified the new backdrop slightly. v0.1.8b (October 20th, 2014) > Changed the car's turning angle based on deterioration. > Changed the background to a parking lot that contains objects to be collided with. v0.1.8a (October 20th, 2014) > Adjusted car accelerations based on car deterioration. > Changed the velocity maximums and minimums. > Added support for car deterioration. > Modified how fast the car can go. > Bugfixes: - BUG 0048: Car would not move dependant on health. - BUG 0049: When @ low health car could not move. v0.1.7(October 19th, 2014) > Game focus in mind. Plans to be added later. > Added more detailed car mechanics and physics. > Made turning not possible if trying to go both left & right. > Changed the default car driving size. > Added debug mode (Press 'P') > Removed walking feature. > Bugfixes: - BUG 0039: WASD wouldn't move the car. - BUG 0040: Acceleration using WASD not working. - BUG 0041: Car turning inefficient. * More bugfixes and daily game updates coming soon! Yay! v0.1.6(October 11, 2014) > Added more car textures for better realism. > Changed the character's sprite again. > Made the character walk much faster. > Made the car drive much > Bugfixes: - BUG 0033: Car textures would not change. - BUG 0034: Turn direction in reverse was not correct. v0.1.5(April 13, 2014) > Added Detailed Bugfixes to Changelog. > Changed the Character Model to be more distinct. > Added a Face and Legs to Character. > Implemented more animations to walking (WIP). > Bugfixes: - Bug 0021: Car stays on when exited. - Bug 0023: Character Movement is too slow, delayed. - Bug 0029: Character entering a car was delayed. - Bug 0030: Wheels were misaligned in sprite. - Bug 0031: Character's Arm Colour was slightly off. v0.1.4(April 12, 2014) > Added in Walking (Press E to exit and re-enter truck) > Readjusted the Rotation and Movement of the Character [Walking was secretly added in 0.1.2] > Added in Wheel turning [still a WIP] > Fine Tuning of Controls! > Began to add in more gameplay elements! > Bugfixes * My return from the dead! v0.1.3(Oct 6, 2013) > Made the Car turn Off when the Project is stopped. > Bugfixes v0.1.2 (Oct 5, 2013) > Added in Headlights to clarify the dark, which hasn't yet been added XP > Made the Car into a Good Lookin' Truck v0.1 (Oct 5, 2013) > First Official Release