Turbo for best performance Just watch. This is a simulation of viruses. The viruses can win or lose. It will end very quickly if they first hit an immune system cell. Anti-bodies and Viruses die if 5 seconds passes without anything happening. This is not realistic but is required to keep this running at a decent speed. Sometimes, a virus or anti-body will die when they hit a cell without doing their job. This is a glitch and I do not know how to fix it without re-programming the whole thing.
Red: Normal cell Green: Infected cell Grey: Immune system cells Small Green: Viruses Dark grey speck: Anti-bodies Cells do not multiply in this simulation. I disabled that feature because it made the project exceed the 300 clone limit. This will make it in some ways harder and easier for the organism to die.