[ ↑ ] Up arrow - show list of moves. [ ↓ ] Down arrow - hide list of moves. [→] Right arrow - go forward one move. [←] Left arrow - go back one move. [ 0 ] key - play animation for current move. [ 1 ] key - Is the player attacking, or is the enemy attacking? This toggles that interaction. [ 9 ] key - search for a move. If move_id becomes "—", then either you typed the requested move incorrectly or it doesn't exist for this project.
—READ THIS— -Total of 301 moves in the index. - Finally done! Well, almost. A few are missing. My apologies for this. Those moves involve the movement of the Pokémon sprite itself, which I will implement once I finish all the other moves. - There are also other moves that I'm just too lazy to do lol. I'll do them while I integrate this project with the main project. - This is a list of Pokémon moves, which is likely the final list of moves for Pokémon SiennaFusion. - There's a few bugs here and there. They'll be fixed in some later versions of the game.