Tac Nayn was so jealous that Pop Tarts were better than waffles. So as of today, he decided to get his revenge. Kill him in this epic journey to fight against Tac Nayn and kill him, for good. And no more jealousy for him. Worst of all, he got heat-seeker, Bullet Bills, on his side. Please start by pressing the green flag. W,A,S,D for movement, spacebar for fireball. Don't touch him or his fireballs, you'll die! :P And yes, this is possible.
Snapshots/Previews If too hard, please comment below, I may add a few things to help nyan cat. e.g. health bar, power-ups, whatever. Just comment if this is too hard. Change log: v7.0 +Added "Tac Nayn's revenge "payback" message" +Added "invincibility stars that make you invincible for 1 seconds." v6.3 *Fixed "when fireball dies, you still have to wait." *Fixed "sometimes when fireball hurts tac nayn, fireball won't actually hurt tac nayn. v6.1 +Add "your fireballs will exhaust from tac nayn's fireballs" v5.3 +Added "bullet bills that heat-seek" +Added "bullet bills die upon collision, so does your bullet." v4.2 *Fixed "fireball touching your fart, will no longer kill you. v4.1 +Added "invulnerable time for enemy when hit upon for 3 seconds" +Added "flicker effect during invulnerable time" v3.9 +Added "Can't fireball for 5 seconds when you reset the game." +Added "Longer-rainbow-you sprite." +Added "Health to enemy, but still instant die for you if you get hit by the fireball." +Added "Stun animation" +Added "Health bar to enemy" *Changed Stun to 1 second +Added "explosion when won" +Added "explosion sound when won" v3.6 +Added "random places for enemy could be" +Added "random movement time from enemy_place1 to enemy_place2." *Made harder +Fixed "certain fireballs will not kill you" v3.1 *Fixed "better movement" +Added "Faster movement" +Added "Stuns for 0.5 second(s) when fireballing." +Added "moving enemy" +Added "more enemy fireballs" v2.0 *Fixed "Fireballing while resetting can affect enemy" *Fixed "Touching enemy/enemy-fireball while gliding back to reset location can game over you" *Fixed "Fireballs may sometimes stop moving while resetting or something" *Changed "Enemy fireballs stay there while resetting and go slower when reset" +Added "Enemy fireballs can reach farther" +Added "Stop enemy firing after lost or won" *Changed "Fireball was hidden in bottom left corner" *Changed "Firing is allowed even if won/lost"