GF, then Drag/release cat. Should have a blurred black&white shadow. Permanently reserves 40 clones. Sorry 'bout that. (I wrote this for my tile-based game, https://scratch.mit.edu/projects/21234602/ )
Improvements to make it more realistic welcomed. Uses the technique from https://scratch.mit.edu/projects/120561608/ I should probably add this to https://scratch.mit.edu/projects/58567194/ Original Blur by GreenTest.