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Weapons Update for Orbit Engine-T.R.(No Armor)

COco13•Created August 27, 2013
Weapons Update for Orbit Engine-T.R.(No Armor)
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Instructions

Weapons Guide here: http://scratch.mit.edu/discuss/topic/14589/?page=1#post-124643 Gamer's Guide: http://scratch.mit.edu/discuss/topic/13853/?page=1#post-115129 T.R. studio link is below. Note: Made on 2.0

Description

This is the weapons update for the RPG ( By TeamRumble:http://scratch.mit.edu/studios/205569/) The weapons appear very basic and so does their programming however they can be very useful in the final game. It will be as long as the A.I. can sense the damage properly. Not much else to say besides seeing the guide. Speed and Time have an effect which had to be changed from the original guide gamer made. Technically time spawn is speed. All weapons use only 1 sprite except the Orblet Gun. Credit so far: skeletonxf, gamer2012, and co13

Project Details

Project ID12035208
CreatedAugust 27, 2013
Last ModifiedAugust 28, 2013
SharedAugust 27, 2013
Visibilityvisible
CommentsAllowed