I wanted to make a sprite that could actually see and react to its surroundings. I came up with a system that used the clone feature. The moving sprite could fire a number of clones off at the same time, it then measured which clone out of all of them took the longest to reach a wall. It then picked this destination for the moving sprite to go too. This gave the moving sprite the ability to navigate its surroundings. I have named this type of A.I Navigation.. (V.F.A.I)
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