Welcome to Earth Defender, a game by @hishambhatti03 This tower-defense type game is where you are a spaceship and are trying to kill invading spaceships from destroying Earth. Instructions are in game. THIS GAME USES EVERYTHING SCRATCH HAS TO OFFER: Motion, Looks, Sounds, Pen, Variables (Cloud and Regular), Lists, Advanced Clones, Functions, Trigonometry, 3-D effect, Sensing, and Operations
@Will_Wam for some art All code by me Music is Jim Yosef- Arrow, Vexento - Lonely Dance, and Pink Unicorn Party. Sound effects form various sources THIS GAME USES MANY TECHNIQUES TO REDUCE LAG See more below: 1. Put different sensing in 1 forever loop 2. The health only draws when it needs too 3. The loading screen at the beginning is supposed to initialize sprites, clones, lists, and variables. 4. Maximize brodcasts/variables/lists and minimize forever and if loops 5. Wasn't afraid to create lists instead of many if loops 6. Use define blocks to run without screen refresh and simplify my code. 7. Used pen instead of clones 8. For things that use no forever loops, I put it in a define block Well that's about it. Keep coding on!