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S:TD - FPS: Multi+ 4.0

SCScratchCube•Created August 25, 2013
S:TD - FPS: Multi+ 4.0
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Instructions

CONTROLS LMB to shoot R to reload F to knife Q+E to change weapons SPACE to aim down sights M to open console (How to use is down below) CHANGELOG FOR VERSION 4.0: - Added new MP Score HUD. (Fully functional) - Removed crosshair dot. - Added more console commands. - Added accurate score system. - Added Accurate Recoil System (ARS) - Added two teams: STF and Jackers. - Changed weapon HUD position. - *NEW* Added new aiming and hurt graphics. - Fixed bugs... CONSOLE HELP: - Valid commands: Hurt Hitmarker Death Show ARS Change score Change team - Be sure to specify which team you'd like to add score to. Teams are 1 and 2. -Type any of these phrases and it will happen inside the game. Death animation is unfinished, and clicking the green flag to reset game is not necessary.

Description

FOR THECODERS! (And the dev team) Uses new realistic ARS technology (Accurate Recoil System) *FINAL UPDATE!* After realizing that G40sT's FPS Basic engine would severly slow down MP mode in S:TD, I decided to create this engine that is a lot more compact to allow a larger frame rate in Multiplayer mode. This engine is optimized for multiplayer mode, making minimal sprites and scripts. Thanks for viewing! Engine is now in use in the new Zombie Assault pre-release! Check @D3vi15ku11 for more information and the actual beta. CREDIT WEAPON SWITCHING ENGINE goes to thecooldude447 HUD ENGINE goes to G40sT

Project Details

Project ID11999460
CreatedAugust 25, 2013
Last ModifiedMarch 15, 2023
SharedDecember 4, 2013
Visibilityvisible
CommentsAllowed