Imagine the discipline needed to be a soldier during the Napoleonic Wars.
Something to know. The four guys who shoot from faraway are not the second rank, but skirmishers. That first volley always glitches. Subsequent ones work fine for me, though The reason why they fire at different times is because if they fire at the same time, all the bullets will clump up at the guy who last set his coordinates, making a massive shotgun blast for him (and an empty barrel for everyone else :( ) Did make a bayonet-charge script for the British, but I thought it would be too complicated (for now) to coordinate this crap with the french as well, and fighting wasn't very effective due to glitches anyway.