Hello again Urchin! I have yet again decided to enter a DTA of yours, and this time (along with my total glazing in the first costume lol) I have decided to do a challenge for these! I have a random number generator and 3 factors; Alignment, power level and hybrid mix. I use alignment to determine the character's categorical description of moral and ethical values. (yes I got that from google---). This is determined with Lawful, chaotic, neutral, evil and good, like how dnd uses. I'm using numbers 1 through 9. Power level determines about 4-ish things, which is how much money or valuable things a character has, how many people look up to them, physical power (ie. powers, attacking strategy, intelligence, ect) and how close they are to godhood. I'm using numbers 1-10, and kinda workshopping it from there. Last but not least is hybrid mix. This usually determines design, but since Urchin has been lovely and given the designs already (because THATS HOW A DTA WORKS LOL) so I'm using this more on personality, and I'm using numbers 1-10, with 1 being the mother's tribe and 10 being the father's tribe. I'm getting one reroll on these, and I take the rest at full value. Let's go! - Nebula (Ice/Night) (Lawful Neutral, 6 power level, mostly Nightwing) First is Nebula. She was born with her mother, a Nightwing Noble named Scrollwriter, in Renewal. She knew her Icewing father, Kaldast, but more of a family friend, as her parents weren't together. Most people who have never been close to her can't tell that her cold talons, her tendancy to dull her claws on rocks or her multi-pointed horns are anything more than a weird habbit or mutation. Another thing that Nebula gained from her Icewing father? Cataracts. She can still technically see, but she would rather be with her friends out in public. Some of her hobbies include reading mystery novels, chess and playing the violin. - Hellebore (Ice/Leaf) (Chaotic Evil, Power level 9, perfect mix of ice and leaf) Hellebore has always had a knack for madness. With their Leafwing ability for Leafspeak, they use it to grow plants that cause either hallucinations or death and slip it into other dragons' food. If they aren't able to do that, they merely slip it onto their talons by kissing them, or under their claws by admiring a ring of theirs. Why do they do this? A variety of reasons: Payment, they don't like the victim, or they want to cause a large political issue just for the fun of it. Hellebore's hobbies include making these poisons, sneaking around towns and - Coral Root (Leaf/Sea) Chaotic Good, 7 power level, almost entirely Seawing Since the system that I created above is based on DND, I decided to base this character off a DND Warlock! (They're my main class shush). So what does this look like in a (mostly) non-magic world? Coral Root, known as Root to his friends, was considered a troublemaker. He was constantly befriending sharks, kicking his neighbor's daughter (who is MUCH younger than him and NOT his cup of tea) out of his house when she tried to make romantic advances on him, and always asking questions about what is in the large trench behind his dead mother's house. One day, he was out exploring and heard a dragonet voice calling him. The voice came from inside the trench. He followed the voice down to the bottom of the trench, and when his talons touched the bottom, Root used his Seawing Nightvision to see that there was no dragonet, but the fabled Mistress of the Abyss. He tried not to panic, but accidentially knocked a pillar of rocks over and crushed himself. When the Mistress of the Abyss noticed, she made a deal with him. If he let her free him, Root would condemn himself to be a puppet of hers, vicariously giving her his life to live. He originally didn't accept, but after a few hours, he was starting to lose energy. (in this world, Leafwings gain energy through Sunlight instead of food). He asked for one condition, in that she wouldn't force him to hurt anyone if he didn't want to. She laughed in his face, saying that she was no violent creature but merely a dragon in want of a life she was robbed of. He agreed, and she freed him. Now, he spends most of his life in the village he lived in before the accident, minding his own buisness and staying away from the creepy neighbor. But what he doesn't tell anybody that what the Mistress of the Abyss had granted him was not only his freedom, but also powers over the things you would find in an abyss. (ex. hiveminding animals, dark spheres foing into someone's vision, and creating cracks in the earth) Over time, Root grew to have more control over his powers, and uses them in his everyday life.
WOW! Every time I do a DTA, the characters behind the designs are better and better. My ranking of ones I would want to get is first Coral Root, then Hellebore and last Nebula. Sorry Nebula :( Here's what I would do with each: -Nebula: idk. Maybe a side story, where she is used to solve a crime -Hellebore: Something cheesy about finding someone immune to their poison and falling head over heels -Coral Root: Either story in where he does menial tasks around his town and tries to avoid getting caught with his powers or an intense multi-thousand-word epic about a time he goes on an adventure where it is almost impossible to not use his powers, but he has depended on them for years at this point that he now needs to learn how to both mask the need for his powers and the appearance of those powers in the first place. I know I won the last one and if I dont win this one thats cool but low key im keeping my character concepts chat a roo ;-;