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Another no-excess clone id assignment script

CACatscratcher07•Created June 18, 2025
Another no-excess clone id assignment script
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Description

A one variable clone id system that distinguishes the main sprite by giving it a decimal in its clone id. I would advise using length of list based clone ids ( https://scratch.mit.edu/projects/1187171015/ ) over this since this does its id setting in the main sprite, which means all clones must be created from the main sprite (rather than a clone or another sprite) without complicated workarounds, and is only more variable-count efficient if you are not using a clone id-correlated list anyways, which you probably are. Also, the booleen stack for distinguishing the main sprite from clones with this is bigger than you'd like.

Project Details

Project ID1190139399
CreatedJune 18, 2025
Last ModifiedJuly 18, 2025
SharedJune 18, 2025
Visibilityvisible
CommentsAllowed