Adjust R (radius size), v (strip thickness), color shift Set "circling dot" to 100 speed to see underlying circle or less to see dot circling more slowly Mouse adjusts 3D rotation
The "Mobius" strip has only one side Traveling on this path, you'd cover the whole surface, never having to go over an edge This version is a "ruled surface" meaning the curve is made up of straight sticks x = (R + v(cos (angle/2))) * cos angle y = (R + v(cos (angle/2))) * sin angle z = v(cos (angle/2)) v is thickness, as distance from the inner circle in both directions, positive and negative I translate those equations into sticks by using v1 and v2 which spans from negative to positive distance from the center circle