Yes, an any% TAS still getting updated lol. This one is a 7 frame improvement over the 33.833 by Krackerz, so a pretty decent time-shave. Optimizations include: better underhang jump, no decimal inputs, sidejump before crumble block, better crusher gameplay, optimized last walljump. Check out then improved TAS by @programminguy2! https://scratch.mit.edu/projects/1190226991/