Feel free to use the project or parts of it, as long as you give credit to me. Also, if you see any bugs, report them in the comments so I can fix them. Controls: [A] - move left ☆ [D] - move right ☆ [space] - jump ☆ click - mine a block ☆ [P] - generate a single high-quality picture ☆ [X] - close picture Update log: 9/01/16 - Sorry guys, but I decided to stop updating this. Scratch is simply to slow for my liquid engine, so I decided to port this project to javascript. Additionally, there's a very annoying bug in the project, and removing it would problably cost more time than making a new generator. 8/30/16 - I made lava getting added at world generation, but that lagged too much so I didn't upload it yet. You can view it at http://phosphorus.github.io/app.html?id=118959267&turbo=false&full-screen=true¬hing=scratch.mit.edu 8/30/16 - fixed a small light bug ☆ added water, but the engine doesn't really work, so the are a lot of liquid bugs ☆ added also lava, but it doesn't get add at world generation 8/28/16 - fixed (hopefully) all movement bugs ☆ press [P] to generate a picture with high-quality shadow 8/27/16 - shadow 8/26/16 - trees now get destroyed if the block under them gets mined ☆ you can only mine within a range of 6 blocks 8/24/16 - click to destroy blocks, only grass, dirt and stone can be destroyed 8/23/16 - changed game mechanics, walls can now be placed behind blocks 8/22/16 - basic player movement engine, initial release 8/21/16 - added trees and grass 8/20/16 - basic terrain & cave generator