IF YOUR HIGH SCORE DOESN'T SHOW UP, ITS BECUASE CLOUD VARIABLE ARE ACTING FUNKY. Comment "Update Score pls" and I'll do it manually WASD/Arrows to move and space to jump You slowly speed up due to the magic in the hallways or whatever Clara is trapped in the endless box hallway oh noes The animation is crappy I know but it was rushed This was originally gonna be a rooftop parkour game about evading taxes but the budget cuts CHANGELOG: v.1- (6/10/25 at around 2 am) Release v.1.1- (6/10/25 at 12 pm) Added score Cleaned some code to reduce lag (idk how anybody would get lag tho) ... small patch (6/11/25 at 11:35 am) Fixed doors and boxes flickering v.1.2 (6/12/25 a5 12:20 am) Added soundwork!!!!! jump/landing + a song!!!!!! Added highscore!!!!! Displays highscore and the score setter's username!!! (cloud variables are finicky tho) Increased box spawn rate v.1.3 GRAPHICS UPDATE!!! added many visual effects new box speed mechanism changed slightly lighting things reset high scores (sorry) ended up completely screwing up the game after waking up and getting mad that boxes disappear too early PATCH 2 reverted boxes back, then slowly re-added features to erase bug. Boxes now do box things properly.
Made all by me in 3 hours EXCEPT the clara vector is by the book (@_bookie) Score counter ripped from an old project of mine (also all by me) Highscore name code also ripped from an old project of mine (all by me and heavily modified) posted 13 hours before due date updated 3 times so far (PLANNED UPDATES) Better visuals More box hazards Different hazards that spawn after certain difficulties -open door hazards -giant pit in the floor -darkness (poor lighting) Ghost of personal best