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PM:O Boss Idea #1 bass battle

COCodeNoey•Created June 5, 2025
PM:O Boss Idea #1 bass battle
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★Boss Fight Template★ I guess you could use this for a non-L15 Boss but It's mainly for the bosses you see in Plant Man: Overgrown (And an Upcoming contest.) ★Plant Man's Controls★ ⇨: Left Movement ⇦: Right Movement Z: Jump X: Shoot Hold X & Release: Create Plant Barrier X (With Plant Barrier): Launch Plant Barrier C: Slide E: Use E-Tank (If you have any.) [SPACE]: Proceed through Text. [SPACE] (At Flag): Activate Weapon System. Numbers 1-9: Change Weapon. ★ NEW Features ★ ★Includes @DancingBoi's new text box, from MAGMML. ★Plant Man Engine V1.3, Including all of the Weapons. ★ New & More effective Damage System. Yay! ★ Custom Blocks to Jump, and Direct the Boss towards Plant Man. ★ WARNING sign before Boss Encounter ★ New Music, including a remix of MMX3's battle intro and a placeholder boss theme. ★ How To Use ★ 1. Remix 2. Add Boss' Costumes into TemPLANT Man sprite. 3. Change the main code, including cutscenes. (BossAppear Script, Template Boss AI Scripts) 4. Add Mugshots to text box sprite. 5. Once finished, share with me! I'd love to see what you come up with for the fights! ★ Credits ★ @Lemmy_15 - Plant Man Engine, Template Boss Code, 8-Bit music remixes. @Retrokid104 - Plant Man Engine @DancingBoi - Some sprites & Text Box Engine @Legobuzz12 - Backround Boberatu on DeviantArt for Plant Man Sprites Credit where credit is also due, in case I forgot something.

Project Details

Project ID1185402910
CreatedJune 5, 2025
Last ModifiedJune 6, 2025
SharedJune 6, 2025
Visibilityvisible
CommentsAllowed

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