W, A, S, D - Move Camera X and Y. Q and E - Move Camera Z. Spacebar - Next Level.
Sadly, the more levels and tiles there are, the more RAM this takes up! =( You can now easily change Tile size from 128 to 256 and the other way around! Went back to Green Hill Zone. Fixed Level Positioning YIPPE! =D Credit to @Da-thing for Og Renderer. Credit to @Mewtube47 for Z Scale method. Credit to @TrackedToast (@ToastedBag) for EHZ 1 Level Code. Credit to @RedYosherzz for EHZ 2 Level Code. SonLvl for tiles. Spriters Resource for S2 Sprite. Sega and Sonic Team.