Welcome to Scratch's Eternal Ultimate Remix Challenge! Another instance of the challenge reaching a hundred milestone (200) before the month of May is over! Last time we went through the beginning of the background's hue-shifting process, this time we'll go through the orange and yellow hues. We'll also pass by a legendary entity that's yet to come for this series (it won't be revealed yet until we reach Level 250). Yep, these guys have so much potential... psst! Want to look for the latest remix?: https://scratch.mit.edu/projects/1178282623/remixtree/ == Rules for Part 1 == To enter, you must follow these instructions (only @oO-RemixMaster-Oo, and other scratchers, as well as their secondary and/or other scratchers, can break them): 1. Add your own OC/sprite/character. 2. Change the effects of your sprite if you want. 3. You can also add actions to your sprite if you want. 4. Change the remix type every 25 remixes. 5. When you remix, make sure that you always must change the remix level by one. 6. Do not ruin the project. 7. Do not change the song list. 8. Add up to 3 sprites before remixing. 9. Do not subtract the level by 1 or put a ".5" after the remix level number while remixing. 10. Do not add a sprite that is scary/satire. 11. Do not add more than 3 sprites. 12. Do not make your sprites too big. 13. Do not change the maximum sprite capacity. 14. Do not delete too many sprites. When there are too many, either I or other users will have to delete them. 15. Do NOT change the Scratch Cat's pose on the thumbnail (important rule for @AranA380). 16. No bad users allowed. 17. Do NOT perform self-remixing (switching between accounts and remixing level after level) in this challenge. 18. Do NOT change the remix type to your username before remixing (rule goes to @spiffyshadiao). 19. Do NOT add a duplicate of the challenge's variables in your OC/sprite. 20. REMIX! 21. DO NOT REPORT!
I just realized that it already has been 3 remixes past the level in which we have 2,763 levels left (bfdi reference yayay), so I had to delete a few object/unwanted sprites, including the "a" variable that we don't need, and move some objects back several layers. and the blender object (not from bfdi:tpot) is not gonna be deleted though. 10 more to go until not only will we see the legendary entity for the first time in its true appearance, but we'll also be a quarter done with the first part of this challenge. @SFBarises