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Chaosity

IIiiGLITCHALT•Created May 28, 2025
Chaosity
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Inside is a basic template for an Element for Worldmaker, and an example element, Dust (Dust is not a canon element). To avoid confusion, these are the meanings behind the five values used to asses elements CHANGE: How good the element is at altering things that aren't directly linked to it (i.e. Fire would have a high change because it burns things, cooks things, speeds up chemical reactions, etc) STABILITY: How stable the raw elemental essence is (i.e. Dust is VERY stable as the Elemental Essence of dust itself doesn't react to changes in it's environment much.) DESTRUCTION: How good an Element is at destroying things on average. CREATION: How useful an Element is for creating things on average. CORRUPTION: A average measure of how much the element changes a thing that hold it's pure essence. Some things may be more resistant to elemental corruption than others. A negative corruption score does not mean there is no corruption, it means that the corruption is overall more beneficial than harmful. Each stat can be as high as 10 or as low as -10 Elemental Essences are Elements in their purest state as raw energies of creation.

Project Details

Project ID1182007521
CreatedMay 28, 2025
Last ModifiedMay 28, 2025
SharedMay 28, 2025
Visibilityvisible
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