Move your mouse around, change color, watch the light マウスを動かして光源と影を見るだけです Attempt at another method of making Dynamic Lighting: cover a sprite in black shadow sections and ghost them depending on their distance from a light source (store each section's coordinates in lists). 別の方法を使ってダイナミックライティングを作ろうとしましたが、前の作品の方がコスパ高くて作りやすかったと思います(リンクはこの下) Conclusion: In this version 2, creating the shadow costumes is extremely difficult, time-consuming, and there's a high chance it doesn't look good. Especially because I don't have proper knowledge/technique of how to make proper lighting construction. Maybe there's a better process that can create better-looking costumes, and properly set the z-positions. The original method in Dynamic Lighting 1 is much better. https://scratch.mit.edu/projects/400000805/ If you know any project that is similar to this, please let me know Or if you are someone that studies art and knows a lot about lighting, and would be interested in programming something like this, please do it and I will love and favorite it Thanks to those who watched the creation process! Working on a new cloud game that I can share soon 新作クラウドゲーム頑張っています