So yes, I've made 3 "animation memes", they were kind of fun to make but I think they will be my only 3. For some reason my most popular one is my least favorite, the lowest effort one, so because I'm geniunely curious, go to the 3 links below and tell me which is your favorite and why.
#1: https://scratch.mit.edu/projects/857156996/ #2: https://scratch.mit.edu/projects/875918458/ #3: https://scratch.mit.edu/projects/1031537739/ My opinion: #1 is my least favorite. I spent the least time on it and it is the buggiest of the three, but it is my most popular for some reason. I did use lip-syncing, maybe that looks cool, but it's buggy. Plus, there are way too many effects and the whole thing's like 2 and a half minuts long. It was the simplest, though, at about 2000 blocks, but my method of timer-based animation was not very accurate. #2 was better, but I really don't like the character art, it looks kind of weird/cringy. I did use cam control for the first time, but I feel like I could have done more. I just used rotation sparsely, no x, y, or z movement. I do kind of like the effects, though, especially the rotating circles. However, I tried to use 3D projection and I'm pretty sure my formula was wrong. My timer-based animation was still not very accurate. #3 I consider my best, but it is also my most complicated at about 6000 blocks, and lag can mess up the timing (the audio is in the wrong spot, technically Scratch's problem, not mine). That's probably because the project is so laggy and block-heavy that opening it in the editor often crashes or severely slows down my browser. This was the first time I used a more precise timer-based animation system, and I introduced the ability to slow down time, making it a 4D camera (though 3D projection was still somewhat off). However, doing simple math required a lot of blocks, and this project was what made me realize I'm outgrowing Scratch. Python can do math a lot faster, without blocks, so that's probably where I'll have to start doing stuff.