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Level Enemy plus map

THThor1568•Created August 11, 2016
Level Enemy plus map
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Instructions

Watch the dude move around on his own. You will notice he pretty much never does the same thing twice. He may get stuck, so I need to work on this. Some other ideas that may be implemented: - remove turning back because character ends up in the same general direction - in gunfights, he should strafe to avoid gunfire - maybe a suspicion level indicator in the player GUI for a hiding and sneaking level. The more suspicion, the more the enemy looks around.

Description

I got lazy on the map and decided to use one from my tank game. Use scripts inside with permission and credit, but @tim556688 you are free to use anything here without credit. The map works with a hitbox and a skin. You see the skin and there are also elements like the trees that go above the player's head. The hitbox is ghosted.

Project Details

Project ID118100335
CreatedAugust 11, 2016
Last ModifiedJanuary 22, 2018
SharedAugust 11, 2016
Visibilityvisible
CommentsAllowed

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