Yeah,so,I've thought about it for a while and have ultimatley decided to can this game,unfortunately. Sorry guys :( Now,for anyone who wants to know why or is just curious as to why: Well, it's mainly because of the Gameplay. I found it to be incredibly boring and way too tedious to playtest and just play in general,and had a hard time imagining it would be any fun for someone to play. At the point where I had started to realize the major flaws of the Gameplay,I was already WAY too far in to really make any significant changes while keeping a well-flowing gameplay,and to make matters even worse,I had also kinda just ran out of motivation(all those lengthy and tedious playtests kinda evaporated all of it) aswell as funny Mr Krabs-related material to add to the game(as I really didn't do that much pre-planning for the Mechanics of the Game,something which I really wish I had done in hindsight). Overall,those reasons(and a few others,such as me wanting to do a Custom Night but then kinda ruining up some of the Character's AI by making them customizable, to the point where it would take way too much time to go back in and fix it,aswell as it just being way too hard(even though I attempted nerfing it many times) despite being boring) are ultimatley why I decided to shelve this game. However,most of it is still done,so your more than free to have a look through it or even attempt to fully finish the Game,if you really want to. And once again,this goes without saying,but I'm very sorry to everyone who wanted to play the game in a finished state D:
Also,I'll probably try to incorporate the "Moving around and doing tasks" aspect of this game into some of my other games in the future,albeit in a significantly smaller and much less bloated and boring way. oh and umm there's also likely uhh probably some glitches in here