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[TAS] - Absurd Appel - L1-12, 14-20

LILionCoder10•Created May 14, 2025
[TAS] - Absurd Appel - L1-12, 14-20
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★★★ AA TAS ★★★ - I'm combining the current Absurd Appel TASes into one big project, with the addition of creating some new ones and optimizing the old ones! Check out the almost-finished product, with 19 TASes completed to near-perfection! Remember: this is not all by me! Check the credits to see all the contributions :) ★★★ TO ADD ★★★ - L13 needs to be created ★★★ WAITINGS ★★★ - L8 - 414 frames (13.8 seconds) - L11 - 438 frames (14.6 seconds) Every other level has minimal waiting (3 seconds or less). ★★★ CHANGES ★★★ - All the "F"s in the TASes have been replaced with blanks (so I don't go crazy). Any decimal hold values have been replaced with whole numbers (no frames were lost). The project is a remix of the original Absurd Appel so that all TASes can work in their own game. ★★★ CREDITS ★★★ TASers - @swskrei - Original TASes of L1-7, 10, 12, 14-16 - @BiskuitzKrackerz - Original TASes of L8-9, 11, 18, optimizations to L1, 4-6, 15 - @LionCoder10 - Original TAS of L17, 19, optimizations to L1-7, 9-10, 12, 14-16, 20 - @cwktao15764 - Original TAS of L20 Suggestions - @BiskuitzKrackerz - Ideas on improvements to L1, 15 - @programminguy2 - Suggestion for better timer (and a little code for it) - @TheGrassyGuys - Discoverer of the cool Radiation endgame cheese path - @r2urur-u-r-u-r-ur- - Helping me with Radiation cheese path TAS - @Mynxus - Cool KtS cheese suggestion ★★★ UPDATES ★★★ - June 23 - L2 optimized by 2 frames, L3 by 1 frame, L14 by 1 frame - June 20 - L2 optimized by 1 frame - June 9 - L2 optimized by 1 frame, L3 by 1 frame, L6 by 1 frame, L9 by 2 frames, L10 by 3 frames, L15 by 4 frames, L16 by 1 frame - June 5 - L17 optimized by 13 frames - May 31 - L3 optimized by 2 frames, L7 by 1 frame, L14 by 11 frames, L16 by 10 frames - May 30 - L10 optimized by 5 frames, L12 by 1 frame - May 29 - L1 optimized by 5 frames, L7 by 2 frames, L20 by 1 frame, more precise timer implemented - May 26 - L19 added - May 25 - L20 added, L18 optimized by 8 frames, L20 by 25 frames - May 18 - L16 optimized by 2 frames - May 16 - L17-18 added, L5 optimized by 10 frames, L16 by 2 frames, new thumbnail, better wait/frame time variable - May 15 - L14 optimized by 3 frames, L15 by 69 frames - May 14 - L1 optimized by 7 frames, L5 by 10 frames - May 14 - First WIP share, containing L1-12, L14-16. L1 optimized by 18 frames, L3 by 9 frames, L4 by 47 frames, L5 by 29 frames, L7 by 13 frames, L10 by 30 frames, L12 by 8 frames ★★★ LINKS ★★★ - Absurd Appel: https://scratch.mit.edu/projects/640673038/ - @swskrei's original TAS project: https://scratch.mit.edu/projects/949260933/ - @BiskuitzKrackerz’ improved TAS project: https://scratch.mit.edu/projects/1063586556/ - @cwktao15764's L20 TAS project: https://scratch.mit.edu/projects/1180235441/

Project Details

Project ID1174770275
CreatedMay 14, 2025
Last ModifiedJuly 4, 2025
SharedMay 14, 2025
Visibilityvisible
CommentsAllowed

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