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Pushing Back

AVAverageFloridaGuy•Created May 11, 2025
Pushing Back
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Little to you know that my full force just so happened to be at the perfect place. My full force was originally fighting radiant, but it is now in a tactical position to start pushing back on the opposite side side of UIS! My full fleets and all my ships along with the main swarm turn around and start pushing back against UIS. In our main territory we start pushing back, using the shtered planets of our systems, broken asteroid belts, and debris fields to our advantage, with the larger UIS ships struggling to dodge hug pieces of shrapnel while we weave in between. We shoot put the opposing side's engines, but this is with great difficulty due to UIS being heavily armoured. Our railguns struggle to penetrate, but we start aiming for the crucial command points. We throw asteroids at high speeds, some 10 miles others only around 1. We throw them at UIS not to damage, but to cause debris and weaken the armour. The BlackSmiths give UIS a lot of respect and credit for actually being a fun foe to fight (I'm actually enjoying this irl because I'm gonna struggle against this larger foe). We pepper the ships with neucleur warheads further damaging armour, then we send in small ground crews to start laying bombs on the hulls of the enemy ships. Meanwhile GASI and the BlackSmiths completely corner Qajar, overpowering them significantly and shattering their ships, they confine them to a tiny area. The onslaught of warheads and railgun fire is really waring down their forces. With the help of the BlackSmiths they push back slightly, gaining back some land.

Project Details

Project ID1173474509
CreatedMay 11, 2025
Last ModifiedMay 11, 2025
SharedMay 11, 2025
Visibilityvisible
CommentsAllowed

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