when it fails a movement opportunity it will flash red but when it succeeds it will flash green use slider to change the interval time between opportunities use up/down arrows to change AI value (maxes out at 20, minimum is 0) interval = how long it will take before every movement opportunity ai value = the chance out of 20 every interval it has (1 ai = 5% chance, 11 ai = 55% chance, 7 ai = 35% chance, etc.)
@ThePeanutBrain helped me with a good part of this this is basically rng sim wait no that IS what it is