Controls: WASD - move/crouch/look up Up arrow - jump Left/Right arrows - run N - toggle music M - skip song C - Open cheat interface B - Return to menu P - Kill all fireballs Current features: Idle animation Smooth crouching Looking up Slope climbing (I'll smooth the slopes eventually) Jump-through platforms (One of the hardest things to program in a platformer, according to most people; I found a simple solution) Running Hold the button to jump higher Customizable Mario Tile generator Walls push Mario out first, so hitbox sizes can vary horizontally Sound effects Mario can't crouch or get up in midair, or if it'll put him in a ceiling Luigi is playable, too Wall jumping Cheat codes: -GiantHead -MoonJump -InfinitePowerup -FireballsAnywhere -HammersAnywhere -Pyromaniac -Status (Insert status here)
Currently having issues with collision in fullscreen. Credits: @ericmiguel's Mario Simulator for inspiration https://scratch.mit.edu/projects/37718550/ (Borrowed elements of the physics engine) PBG sang the Giant Head song and Neinwott Productions edited it to fit the rest of the Good Egg Galaxy theme Super 0'Brothers did the HQ remixes of the ground theme of Mario 2 and World and the athletic theme of Yoshi's Island and Mario 3 Sprites are by Dexy on MFGG (http://mfgg.net/index.php?act=user¶m=01&uid=4315) Change log here: http://pastebin.com/6TnT7AYi