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ORBIT ENGINE NEAR-FINAL BETA 1.1

SKskeletonxf•Created August 4, 2013
ORBIT ENGINE NEAR-FINAL BETA 1.1
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Instructions

Use WASD or arrow keys to move (probably WASD in final version because of the mouse), r to fly (which will of course have some sort-of limit), and the mouse pointer to control the flight. (NOTE: You can't engage flight unless past the fly meter dot) Gamer: @skeletonxf: Read my comments before criticizing the controls! @T.R: Now it's time for us to brainstorm ideas and prioritize. Is the RPG mechanics the most important? The battle programming/design? A.I? Graphics? Overall game design? This is for us to decide!

Description

ORBIT ENGINE FINAL BETA 1.1 (skeletonxf) Disabling R flight from crashing + no energy, fly meter ORBIT ENGINE FINAL BETA (gamer2012): Updated physics, planet cloning with collisions, flight mechanic, dynamic scrolling. ORBIT ENGINE BETA (skeletonxf): Improved physics and controls. ORBIT ENGINE ALPHA (gamer2012): Initial gravity and physics. Gamer NOTE TO T.R: I have spent AT LEAST 10 hours working on this update, I would just like you to appreciate how much effort I have put into (almost) updating and perfecting this project, thanks! :P Skeletonxf: REALLY good, the engine will take a little getting used to but the fighting should be really good and fast paced whilst still feeling in control

Project Details

Project ID11711587
CreatedAugust 4, 2013
Last ModifiedAugust 4, 2013
SharedAugust 4, 2013
Visibilityvisible
CommentsAllowed

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