Mouse to move Space to attack Z to defend Credits @-KogaM-Scratch- for the background M28 for florr.io
Changelog ========================================== V1.0: Initial release. V1.1: Petals now have a 50% chance to be either a Basic or a Cisab. V1.15: Made the Cisab petal pull inward when attacking and push outward when defending. Basically inverse attack and defend controls. V1.2: Added a slider to control the petal count. V1.25: Made the player movement set acceleration instead of velocity. Player friction is increased. V1.3: Added a Basicisab petal. It always stays in a neutral position. V1.35: Temporarily made all petals guaranteed to be Basic, as I'm in the process of adding a petal slot system. V1.4: Added the petal slot system promised in V1.35. It works similarly to the petal slot system from my Florr.io Adventure 2 Mini Super Astral Ladybug Boss Fight fangame. V1.5: Added an ILCoin petal. It increases petal attack range by 15. Does not stack. V1.6: Added a Pog Fish petal. It always attacks when either attacking or defending. V1.7: Added a Star petal. Able to be fired and goes to the opposite side when defending. V1.8: Added a Lo petal. It reverses petal rotation direction and can be disabled by pressing the 1 key. V1.85: Made the Star projectiles home in on the mouse cursor. V1.9: Added an Arrow petal. It boosts you in the direction it points in when either attacking or defending. Reverses direction while defending. V2.0: Added a Petal Collision Tester. V2.05: Made the Star projectiles home in on the Petal Collision Tester. V2.1: Made the Petal Collision Tester react to damage. V2.15: Changed the lower bound of the petal count slider to 0. V2.2: Locked the petal count to always be 10. V2.25: Added an animation for adding petals to the loadout. V2.3: Added a healthbar to the Petal Collision Tester, which I renamed to Boss. V2.35: Decreased the size of the health bar.