The KZ-122 is the Hanseatican model for a fully automated AI Aerial Superiority Device. An upgrade towards the KZ-120, the KZ-122 is completely controlled by Quantum AI systems, with hard override systems put into place for human interference and guidance if needed. The heavens cannot save you now, but hell is open for a spot. Price: $2.1 Billion (10x more then the KZ-120 holy moly) 8 Ordered over the span of 5 years.
The first device developed by the Trilogy Project. KZ-122 Teufelszorn (Devil's Wrath) Below: Specifications, AI System, Countered Aircraft Crew: None (AI Operational) Wingspan: 42 ft Height: 15 ft Length: 50 ft Max Speed: Mach 3.2 (2,200 mph / 3,540 km/h) (Due to reduced size compared to KZ-120, alongside advancements in engine technology and a clear larger engine) Range: 2,500 mi Combat Range: 1,200 mi (Allowing for AI systems to integrate with the overall components of the device, creating an insane effective combat range and overall range compared to the KZ-120.) Integrated/Inserted Stealth technology with avionics integrated with AI. A laser defense system is put into place with laser technology controlled by AI would defend the device, installed on 2 edges of the wings. Fitted with a top tier Quantum Computer on site, (Located deep in the aircraft under heavy encryption) electronic warfare is countered with heavy calculation processes and an overall buffed defense system in the case of electronic spoofing/jamming taking place against the device. Physically, the device has stealth paint coating, with a reduction to it's overall radio cross-section size, and mesh which would deflect signals, allowing for a clean and almost non insightful look on enemy radar/detection sources. Armament: 1x 25mm Rotary Cannon (AI auto-targeted) 6x AI-Guided Mach 8 Hypersonic Missiles 2x Heat-Seeking Missiles 2x AI-Implemented Laser Defense Systems 4x Laser-Guided Precision Bombs 3x Drone Bays implemented (Smaller in size than the KZ-120's drones, either offensive, guided, or kamikaze modes, but basically more like more missiles, due to the drones physically not being able to catch up to the KZ-122's speed, by about 0.1-0.2 Mach) The AI System in question: UWU (Universell Wartung Überwachung) (Universal Maintenance Monitoring) Equipped with a Quantum system, enhancing data collected throughout the field faster than any current device in the battlefield. Relay systems are instant, with fast proccessing allowing for instant communication. The AI System in question has a sensor tracking feature, detecting heat signature of enemy aircraft, WITHOUT the own device emitting heat in exchange. Enemy radar waves are read using extreme brute processing force feeding it's way through, while identifying types of aircraft just from the signal. Vibration signals from nearby aircraft are also automated in thought, with the AI system automatically ranking nearby aircraft on threat levels and constantly fed up to date on attack preferences, and current diplomacy. The flight system is capable of 12G manueverability, outpacing a human's ability to even manuever at that level. Escape systems, and energy management are put into place on the AI System, allowing for great evasion in the case of enemy missiles, and optimization of fuel, and performance. The weapons are all controlled on the Quantum AI System, allowing for ai guided devices on EACH of the weaponry, with faster reaction time and overall improvements from regular human based control. Counters: Electronic Spoofing/Countermeasures counters all signed below. Built to Counter: KZ-120 Engelszorn (Hanseatica): Outmatched via pure speed, reaction time, armament, combat range, and stealth, (And we know the flaws of this aircraft, the KZ-122 would annihilate it in a dogfight) IF-40 (Aurelia): Pure Speed, Reaction Time, Capability of carrying more armament, Manueverability, Quantum AI System UAS (Karlekestan) Quantum AI System, Reaction Time, Pure Speed, Stealthiness Factor, Armament Overhaul AF-I06 (Roscovos) Speed, AI System in place, Armament Overhaul, Reaction Time, Manueverability, Human Flaws GX-1 (Canada) Speed, Human Flaws, Combat Range, Reaction Time, Armament Overhaul, Manueverability